Warhammer Kill Team Points Calculator

Build Kill Team rosters and stay within your point limit

Add operatives and equipment with their point costs to tally a Kill Team roster against a configurable limit (default 100). Tracks the running total and how many points remain. For Warhammer 40K Kill Team players. It runs free in your browser on Gera Tools, with nothing uploaded.

Last updated Source: Gera Tools

What is the standard Kill Team point limit?

Most current Kill Team formats build rosters to a 100-point cap, from which you select your operatives for a given mission. This tool defaults to 100 but lets you change the limit for narrative, escalation, or house-rule formats.

A legal Kill Team roster has to fit inside its point budget, and it is easy to lose track of the running total while juggling operatives and their wargear. This calculator lets you add each item with its point cost, keeps a live total against your limit, and warns you the moment the list goes over.

How Kill Team points work

Kill Team uses a roster system quite different from full 40K matched play. Rather than building a single list, you first build a strategic roster — a larger pool of operatives you could field — and then select from that pool for each individual mission, usually up to the point cap. This means you often want to track a roster that intentionally exceeds the cap, knowing you will trim it down to a legal selection when you know your opponent and the mission.

The standard format caps a fireteam selection at 100 points, though narrative and custom formats may use different limits. The calculator’s point limit field is editable, so escalation campaigns and house-ruled formats are straightforward to track.

How it works

The tool keeps a list of entries, each with a name and a point cost, and sums them:

total      = sum of every entry's points
remaining  = point_limit − total
over budget when remaining < 0

There is no hidden faction data — you supply each cost from your datacards, which keeps the tool accurate across every team and every rules update. The remaining figure turns red when you exceed the limit so an illegal selection is obvious at a glance.

Equipment and ploys — what to include

In current Kill Team editions, equipment has a separate point cost per battle. Depending on your rulebook version, you may be working within a combined operative plus equipment budget, or tracking equipment as a separate allowance. Check your edition’s rules to know whether to add equipment costs to this tally or track them separately. Each item you include should come from your team’s datacards.

Worked example

Adding four operatives costing 19, 14, 22, and 18 points gives a subtotal of 73. A 5-point piece of equipment brings the total to 78, leaving 22 points remaining against the standard 100-point limit. That remaining budget could accommodate one more operative or an additional piece of equipment for the round.

Build out your full strategic roster here first — all the operatives you intend to own and potentially field — then note which sub-selection fits under 100 for any given mission. Because everything is local and resets on reload, jot down or screenshot your finished roster before closing the tab.